Why do people quick scope
Cause thats why But User Info: GreatKiraLord. Because it's in the game and it's effective. That's really it. User Info: KBGiantsfan. Me too. Honestly, it seems like if you're a sniper, you're screwed either way. You'll get called a quick scoper, hard scoper, camper, etc. I'm sorry, but I like shooting people across the map in the head. I may hunker down in a spot for a little bit, depending on the map I'm playing, but I usually just find the action and shoot from afar.
Not changing this until Dark Cloud gets another installment. KBGiantsfan posted Same here hm, might sound dumb but, difference between hard scoping and quick scoping? I myself actually applaud them sometimes, cuz hell, IIIII certainly dont have the patience to get that skill nailed down More topics from this board Even when just running around, try to keep the crosshair pointing straight forward.
Players will sometimes need to move the scope while quickscoping, of course, but keeping the crosshair steady will help start this process. For example, if players encounter an enemy while rounding a corner and their crosshair is pointed straight forward, they will have a much better chance of hitting the enemy quickly.
Just aim in, fire immediately when the crosshair is fully zoomed, and let go of the aim. If the enemy is stationary, a straight crosshair will aim toward their chest or head. If the enemy jumps, the crosshair will aim toward their lower half. If the enemy crouches, the crosshair will aim toward their head. Whatever the situation, quickscoping is meant to be quick, and preferably, a one-shot kill.
However, base guidelines of movement speed and crosshair position apply to every sniper rifle and marksman rifle in the game. Play around with different combinations to see which style feels the most comfortable. Remember not to get frustrated while learning to quickscope in Warzone! Feature The storm chaser of Red Dead Redemption 2. Premium only Ask Eurogamer: News.
Premium only Off-topic: Getting off the familiar fantasy merry-go-round, and loving it. Premium only The Eurogamer Podcast: how racing games defined one of our finest. Supporters only Letter from the Editor: Feast and famine. The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing. Watch on YouTube. Call of Duty: Warzone News Guides Jason Coles Contributor.
Digital Foundry How the Call of Duty: Vanguard beta tackles the cross-gen divide Are improved visuals and performance enough? GTA Online teases "exciting new adventure", 20th anniversary tie-ins for later this year Alongside other additions and improvements.
Premium only Off-topic: Getting off the familiar fantasy merry-go-round, and loving it A Deadly Education. Supporters only Letter from the Editor: Feast and famine The only thing worse than not enough games is too many of them. Or is it? Comments 0 Comments for this article are now closed. Thanks for taking part!
0コメント